Anger, fear, and games: The long event of #GamerGate by Torill Elvira Mortensen (2018) – an article review

Mortensen (2018) takes the reader through a story arc to define the event #GamerGate; however it has not come to a tidy conclusion yet (just type in the hashtag in Twitter). From the underground buzz where discourse began and how it gained momentum in mainstream social channels, to using a “swarm metaphor to describe its self-organizing nature” and gradually building to a crescendo with the declaration that #GamerGate is akin to hooliganism; defined by Merriam-Webster as “rowdy, violent, or destructive behavior.” Mortensen explores #GamerGate and states that “it is a unique chance to understand more about games and their culture”. The author explores the motivations behind the ugly and damaging vehemence of the GG’s supporters’ presence throughout this event….

Click below to read my article review; prepared for ETEC 565S: Digital Games, Pedagogy and Learning.

My Page

Shadowmatic: A Review

This review was prepared for the UBC MET program, ETEC 565S: Digital Games, Learning and Pedagogy.

Click on the Spark Page below to experience the very beautiful, relaxing game Shadowmatic!


Shadowmatic: A Review

Mobile Virtual Reality Experiences

For my current UBC MET course (ETEC 523 – Mobile and Open Learning), the first assignment is to publish an original media-based critical analysis of an emerging facet of mobility. I chose to use Adobe Spark Page to create the resource, as I know how mobile responsive it is, and my topic was how to use apps to support and produce immersive mobile narrative-making. I smashed a few apps together but had to include a tour building software only available on desktop – Google, if you’re reading this (ha), please develop a mobile editor for Tour Creator! This proposed platform allows students to use free software and apps to create virtual reality scenes / tours – the potential for creativity is endless. At the end, students can publish their tours and view them using VR goggles.

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Cardboard VR Goggles, Best Buy’s Insignia brand (these often go on sale for $5.00)

Click below to see how Cardboard Camera, Google Drive, Tour Creator and Google Expeditions work together to create mobile virtual reality experiences!

Mobile Virtual Reality Experiences

Walk With Us visiting Taykwa Tagamou Nation June 23, 2018

Walk With Us will be visiting Taykwa Tagamou Nation on Saturday, June 23rd to capture Street View imagery of the community! We’ll be meeting in front of the band office at 1:00 pm, so if you’re in the neighborhood, please say hello and learn more about the Walk With Us project. WWU thanks Chief Bruce Archibald and TTN for hosting us! Stay tuned for Street View and a virtual tour.

Walk With Us Poster_ TTN June 23, 2018

For more information about Walk With Us: @WWUProject   #walkwithusproject

For more information about CreeGeo Education: CreeGeoEd FB Page

 

Sketchnoting the concept of Knowledge

I’m currently enrolled in ETEC 530: Constructivist Strategies for E-Learning through the UBC MET program. We are learning about knowledge, and how it’s constructed and acquired, through a philosophical lens held up by Professor Duncan Pritchard at the University of Edinburgh. The following post was one of our discussion post assignments.

Method:

My task for this particular week was to choose an online concept mapping tool in order to draw a visual representation of linkages between the posts in What is knowledge? My ideas forum, with the readings from Duncan Pritchard. Since I knew I wanted to create a sketchnote and I don’t currently own a stylus to draw on a tablet, I opted for a no-to-low tech option for this assignment. Yes, I used paper and pens. I did use an online word cloud generator by Jason Davies in order to begin my word associations, and this acted as a digital springboard for me. I take word clouds with a grain of salt, as these generators don’t take context into consideration.

 

I started with the word “knowledge” in the middle of the page. Then, I thought of a brain, so I drew a brain beside the word knowledge. I remembered when I taught the Human Organ Systems unit in Grade 5 Science years ago, and proceeded to split the brain into four parts: Frontal, Parietal, Occipital and Temporal, and labeled and colour-coded them. Then I refreshed my memory (activating my temporal lobe) and researched the parts of the brain, and ended up organizing my canvas into four parts. I thought that I could link Pritchard’s teachings through this type of lens and go from there.
Taking notes by sketching comes naturally to me, and I feel that I organically made linkages because it was a natural process (not to speak in circles). If you’d like to dig deeper into the wonderful world of sketchnoting, I just found this article entitled “50+ Awesome Resources to Create Visual Notes, Graphic Recordings & Sketchnotes”. It is an amazing curation of resources, even if you’ve been sketchnoting for a while! I also love Sylvia Duckworth.

Materials:

Gelly Roll 06 pen (found this one while in Japantown in San Francisco and it is my absolute favourite gel pen)

Sketchbook (mine is a Five-Star Scrap Book with heavyweight paper)

Mr. Sketch markers (for pops of colour and scent!!; although these will bleed through the paper)

Sharpie pens (multiple colours)

Computer with a copy-paste Google Doc of my fellow students’ responses in the What is Knowledge? My Ideas forum, as well as the word cloud I used to generate linkages based on frequently used words/ideas

My sketchnote:

References

Cherry, Kendra, and Steven Gans. “Learn the Basic Structures of Brain Anatomy.” Verywell Mind, Verywellmind, 24 Feb. 2018, http://www.verywellmind.com/the-anatomy-of-the-brain-2794895.

Engage. Connect. Innovate. Empower. #ISBLbD #walkwithusproject

Back in December 2016, my proposal to facilitate a 90-minute workshop at the International School of Brussels’ Learning by Design conference was accepted. And so began the presenter’s slideshow frenzy…

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Waiting for my flight to Brussels at Pearson with my lunch companion, Google Slides

In preparation, I was asked to plan my workshop with the 4 conference themes in mind:

Engage. Connect. Innovate. Empower. 

To me, these are not only themes – they are calls to action; particularly in my current role as an Educational Technology teacher, and certainly in any role in education.

ISB staff and students were heavily involved throughout the conference, and the LbD planning committee, staff and students must be commended on their delivery of a thoughtful, innovative and engaging conference for all attendees. Here is an article about the conference written by LbD student journalists, highlighting a few of the student projects presented on the last day of the conference.

The support I received as a presenter before, during and even after the conference was nothing short of impressive (special shout-out to the IT department for setting me up with Apple TV!). Each of the workshops, panel discussions and break-out groups were thought-provoking, and, more importantly, I had the opportunity to meet some really great people who I hope to keep in touch with for a long time.

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ISB educators using 360′ cameras and the Google Street View app

Here are my workshop slides. Educators, you can read about some preliminary research about the mapping/storytelling platform, and try it out in your classroom. If you do, please connect with me!

Walk With Us End of 2016 Updates!

As holidays approach and 2016 comes to an end, I thought I’d put together a few updates about Walk With Us and thank all WWU supporters for all of the encouragement, expertise, time, energy, and all around #edulove given to us this year.

While there was a focus on learning the different types of technology this year (360′ cameras, working with Google Maps and publishing panospheres to Street View, WalkInto tour building software, Twitter for our social media campaign and Google Classroom’s mobile app for communication purposes), 2017 will bring our Storytelling Series, where we will invite artists, writers, reporters, and other local and not so local storytellers to help inform our digital storytelling.

Happy Holidays from Walk With Us!

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